![]() It's a good idea to have a mix of talents in your party to cover the varied opposition you will come up against an archer is good for attacking someone who returns attacks, but a mage is good for blasting a foe that blocks arrows. Clan members can learn new abilities during play and you can if you wish change their jobs if you feel you are in need of a particular ability. Initially you can just have a battle and move on to the next one, but you will soon need to start buying new weapons, armour and items to help your clan out, using the reward money from successful missions. More locations are added throughout the game and you will visit each multiple times during the course of your adventure, levelling your team up as you go. Missions can be found at pubs in each town and once you've picked one you wander over to the location on the map and engage in battle. If after the battle you are desperate for the help of a jailed clan mate, you can visit the jail and bail them out. Not sticking to the rules will raise the hackles of the judge and lead to the offender being issued either a yellow card with a fine or a red card and imprisonment. no fire attacks, no ganging up) and a judge will sit and watch the proceedings making sure they are not broken. Something to consider when battling away are the laws that are in effect. Often thinking several moves ahead it can feel like a game of chess – albeit a game of chess where some of the pieces can summon lightning bolts. Much thought must be given as you move around and try to predict how the opposition will move too. After you've finished moving a character (and/or getting them to attack) you choose a direction for them to face this is important as attacks from the side or from behind inflict more damage. Each member can move a limited amount of squares, you must be next to an enemy to perform a sword or claw attack, but projectile and magic attacks understandably have a greater range. Combat in the game is viewed from an isometric perspective, with you and your opposition taking turns to move the members of your team around the screen. You begin with a snowball fight in the "real" world that covers the very basics, and then you get a proper taste of combat shortly after arriving in the Final Fantasy-like reality. There's a lot to take on board with the combat, but the game does a good job of introducing you to key details as they are slowly introduced. Something odd is going on here and finding out what will involve joining a clan and partaking in many, many battles. There are multiple races here including Moogles, and the whole thing is very similar to that Final Fantasy game he and his friends like. ![]() This world is unlike his own, with swords and sorcery and monstrous creatures roaming the lands. After taking some school friends to see a strange book his brother has picked up, Marche finds himself transported to a desert world called… St. Initially you are just given control of Marche, a school pupil in the snowy town of St. Luckily there is plenty of single player content to keep you occupied with hundreds of missions in the game. Once unlocked owners of the original cart could use a link cable to take part in some multiplayer missions and trade items and clan members. This tactical RPG is now available on Wii U, minus its multiplayer aspects as is par for the course with Game Boy Advance Virtual Console releases. Having skipped the fifth generation systems, Final Fantasy Tactics Advance was one of the first games to arrive when the franchise returned to Nintendo hardware. ![]() Embarrassment averted, you head of to the shop to buy some potions of your own they'll come in handy for the next battle. Instead of following the path to join your clan mate, why not go the other side for ye olde pincer movement? It takes a few more moves, but once you are in position he struggles to cope with two attackers and is soon defeated. The way he moves makes it difficult to catch-up, but when your bow-lady reaches the foot of the cliff, you have an idea. Now it's the enemy's go and he opts to run away and take a health-restoring potion. A slashing blade reduced his health, but the return attack dropped your sword wielder to his knees. It won't take long to get there but you got impatient and decided on a risky strategy of slashing at the opposition and hoping to get a critical blow in. The most sensible option would be for your archer to take him out, but she was over on the other side of the battlefield (having defeated that fella with the magic) when this started. Then he took out your mighty Bangaa warrior and is now causing your sword guy plenty of trouble on account of the fact he returns attacks. With just one member of the opposing clan left against the three on your team, wrapping up this mission seemed to be straightforward enough. ![]() ![]() It wasn't that long ago that things were going so well. ![]()
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